

Most devices will also pass the identity of the player who triggered the device with the signal. The receiving device needs to be set up to receive the signal on the same channel.Ī channel is identified by a number, and channel numbers are customized for a device under the option that uses the channel. When one device needs to "talk" to another device, it does so by transmitting a signal on a specific channel.

If you choose Only Selected, only players assigned the class selected in Allowed Class can pick up spawned items. If you choose All But Selected, anyone can pick up spawned items except players assigned the class selected in Allowed Class. If you choose No Class, only players without an assigned class can pick up items spawned by this device. If you choose Only Selected, only players on the team selected in Allowed Team can pick up spawned items.ĭetermines which class is allowed to pick up an item spawned by this device. If you choose All But Selected, anyone can pick up spawned items except players on the team selected in Allowed Team. Only players on this team are allowed to pick up items spawned by this device. The last item spawned is tracked by the device, but the rest are left in the world and are not cleaned up if the device is disabled, or if Cycle to Next Item is called. Use with caution, as this can result in large numbers of items spawning in a single location if combined with other options such as Items Respawn, or Time Between Spawns. If you want to set conditions for enabling the device, set this option to No.ĭetermines whether the device continues spawning items even if the previous items have not been picked up. You can choose to make the display larger so that items are more visible.īy default, the device is enabled when the game starts. If this is set to On, any weapon spawned by this device also grants bonus ammunition.ĭetermines the size of the item displayed.īy default, the items are displayed at normal size.

If you choose No Repeats, the device randomly spawns every item in the device once before repeating an item.ĭetermines whether the device is visible to player during the game. This option controls randomized spawning. If you choose Off, If this is disabled, the device will eventually run out of items and be unable to spawn more. Determines whether the device will keep the items in the list after they are spawned, or whether items are removed from the list when spawned.
